﻿using System;

namespace Unity.Linq
{
	// Token: 0x02000097 RID: 151
	public enum TransformMoveType
	{
		// Token: 0x040003D7 RID: 983
		FollowParent,
		// Token: 0x040003D8 RID: 984
		Origin,
		// Token: 0x040003D9 RID: 985
		DoNothing
	}
}
